# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: 2012-12-20 07:34\n"
"PO-Revision-Date: 2012-12-20 07:34\n"
"Last-Translator: Somebody <your.email@address.com>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: dxgettext 1.2.2\n"

#. layouts_form..Caption
#: FGUILayoutEditor.dfm:7
msgid "GUI Layout Editor"
msgstr ""

#. layouts_form..Font.Name
#: FGUILayoutEditor.dfm:14
#. layouts_form..Panel2..elements_grid..Font.Name
#: FGUILayoutEditor.dfm:551
#. LibMaterialPicker..Font.Name
#: FLibMaterialPicker.dfm:12
#. MaterialEditorForm..Font.Name
#: FMaterialEditorForm.dfm:12
#. VectorEditorForm..Font.Name
#: FVectorEditor.dfm:12
#. XCollectionEditor..Font.Name
#: FXCollectionEditor.dfm:11
#. GUISkinEditor..Font.Name
#: GuiSkinEditorFormUnit.dfm:11
#. GUISkinEditor..panImageProperties..Panel3..Button3..Font.Name
#: GuiSkinEditorFormUnit.dfm:193
#. GUISkinEditor..panImageProperties..Panel3..Button4..Font.Name
#: GuiSkinEditorFormUnit.dfm:208
#. GUISkinEditor..panElements..Label3..Font.Name
#: GuiSkinEditorFormUnit.dfm:271
#. GUISkinEditor..panElements..btnAdd..Font.Name
#: GuiSkinEditorFormUnit.dfm:357
#. GUISkinEditor..panElements..btnDelete..Font.Name
#: GuiSkinEditorFormUnit.dfm:373
#. InfoForm..Font.Name
#: Info.dfm:14
#. InfoForm..PageControl..TabSheet1..VersionLbl..Font.Name
#: Info.dfm:2702
#. InfoForm..PageControl..TabSheet1..Label30..Font.Name
#: Info.dfm:2719
#. InfoForm..PageControl..TabSheet2..WebsiteLbl..Font.Name
#: Info.dfm:2740
#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label31..Font.Name
#: Info.dfm:3042
#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label32..Font.Name
#: Info.dfm:3060
#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label33..Font.Name
#: Info.dfm:3562
#. PlugInManagerPropForm..Font.Name
#: PlugInManagerPropEditor.dfm:13
#. PlugInManagerPropForm..DateLabel..Font.Name
#: PlugInManagerPropEditor.dfm:166
#. PlugInManagerPropForm..SizeLabel..Font.Name
#: PlugInManagerPropEditor.dfm:180
#. PlugInManagerPropForm..GroupBox..DescriptionMemo..Font.Name
#: PlugInManagerPropEditor.dfm:225
msgid "MS Sans Serif"
msgstr ""

#. layouts_form..Panel1..x_label..Caption
#: FGUILayoutEditor.dfm:37
msgid "X: "
msgstr ""

#. layouts_form..Panel1..y_label..Caption
#: FGUILayoutEditor.dfm:47
msgid "Y: "
msgstr ""

#. layouts_form..Panel1..open_image_button..Caption
#: FGUILayoutEditor.dfm:56
msgid "Load skin"
msgstr ""

#. layouts_form..Panel1..open_button..Caption
#: FGUILayoutEditor.dfm:108
msgid "Open"
msgstr ""

#. layouts_form..Panel1..save_button..Caption
#: FGUILayoutEditor.dfm:144
msgid "Save"
msgstr ""

#. layouts_form..Panel1..BitBtn1..Caption
#: FGUILayoutEditor.dfm:306
#. ShaderUniformEditor..Button1..Caption
#: FRUniformEditor.dfm:183
msgid "Done"
msgstr ""

#. layouts_form..Panel2..Label1..Caption
#: FGUILayoutEditor.dfm:364
msgid "X:"
msgstr ""

#. layouts_form..Panel2..Label2..Caption
#: FGUILayoutEditor.dfm:373
msgid "Y:"
msgstr ""

#. layouts_form..Panel2..Label3..Caption
#: FGUILayoutEditor.dfm:382
msgid "Height:"
msgstr ""

#. layouts_form..Panel2..Label4..Caption
#: FGUILayoutEditor.dfm:391
msgid "Width:"
msgstr ""

#. layouts_form..Panel2..Label5..Caption
#: FGUILayoutEditor.dfm:400
#. XCollectionEditor..ListView......Caption
#: FXCollectionEditor.dfm:28
#. GLSceneEditorForm..PABehaviours..BehavioursListView......Caption
#: GLSceneEdit.dfm:353
#. GLSceneEditorForm..PABehaviours..EffectsListView......Caption
#: GLSceneEdit.dfm:376
msgid "Name"
msgstr ""

#. layouts_form..Panel2..delete_item_button..Caption
#: FGUILayoutEditor.dfm:418
msgid "Delete"
msgstr ""

#. layouts_form..Panel2..add_button..Caption
#: FGUILayoutEditor.dfm:454
msgid "Add"
msgstr ""

#. layouts_form..OpenDialog1..DefaultExt
#: FGUILayoutEditor.dfm:601
#. layouts_form..SaveDialog1..DefaultExt
#: FGUILayoutEditor.dfm:608
msgid ".layout"
msgstr ""

#. layouts_form..OpenDialog1..Filter
#: FGUILayoutEditor.dfm:602
#. layouts_form..SaveDialog1..Filter
#: FGUILayoutEditor.dfm:609
msgid "File with ext (*.layout)|*.layout"
msgstr ""

#. LibMaterialPicker..Caption
#: FLibMaterialPicker.dfm:5
msgid "LibMaterial Picker"
msgstr ""

#. LibMaterialPicker..Label1..Caption
#: FLibMaterialPicker.dfm:22
#. MaterialEditorForm..GroupBox1..Caption
#: FMaterialEditorForm.dfm:95
msgid "Material Preview"
msgstr ""

#. LibMaterialPicker..Label2..Caption
#: FLibMaterialPicker.dfm:29
msgid "Available Materials"
msgstr ""

#. MaterialEditorForm..Caption
#: FMaterialEditorForm.dfm:5
msgid "Material Editor"
msgstr ""

#. MaterialEditorForm..Label1..Caption
#: FMaterialEditorForm.dfm:23
msgid "Blending Mode"
msgstr ""

#. MaterialEditorForm..Label2..Caption
#: FMaterialEditorForm.dfm:30
msgid "Polygon Mode"
msgstr ""

#. MaterialEditorForm..PageControl1..TSFront..Caption
#: FMaterialEditorForm.dfm:41
msgid "Front"
msgstr ""

#. MaterialEditorForm..PageControl1..TSBack..Caption
#: FMaterialEditorForm.dfm:55
msgid "Back"
msgstr ""

#. MaterialEditorForm..PageControl1..TSTexture..Caption
#: FMaterialEditorForm.dfm:67
msgid "Texture"
msgstr ""

#. MaterialEditorForm..BBOk..Caption
#: FMaterialEditorForm.dfm:136
#. GLShaderEditor..Panel1..OKButton..Caption
#: FShaderMemo.dfm:264
#. GUISkinEditor..panBottom..Button5..Caption
#: GuiSkinEditorFormUnit.dfm:62
msgid "OK"
msgstr ""

#. RColorEditor..Label1..Caption
#: FRColorEditor.dfm:15
msgid "Red"
msgstr ""

#. RColorEditor..Label1..Font.Name
#: FRColorEditor.dfm:19
#. RColorEditor..Label2..Font.Name
#: FRColorEditor.dfm:32
#. RColorEditor..Label3..Font.Name
#: FRColorEditor.dfm:45
#. RColorEditor..Label4..Font.Name
#: FRColorEditor.dfm:58
#. RColorEditor..RedEdit..Font.Name
#: FRColorEditor.dfm:106
#. RColorEditor..GreenEdit..Font.Name
#: FRColorEditor.dfm:121
#. RColorEditor..BlueEdit..Font.Name
#: FRColorEditor.dfm:136
#. RColorEditor..AlphaEdit..Font.Name
#: FRColorEditor.dfm:151
#. VectorEditorForm..Label1..Font.Name
#: FVectorEditor.dfm:26
#. VectorEditorForm..Label2..Font.Name
#: FVectorEditor.dfm:39
#. VectorEditorForm..Label3..Font.Name
#: FVectorEditor.dfm:52
#. GLSceneEditorForm..Font.Name
#: GLSceneEdit.dfm:12
msgid "Arial"
msgstr ""

#. RColorEditor..Label2..Caption
#: FRColorEditor.dfm:28
msgid "Green"
msgstr ""

#. RColorEditor..Label3..Caption
#: FRColorEditor.dfm:41
msgid "Blue"
msgstr ""

#. RColorEditor..Label4..Caption
#: FRColorEditor.dfm:54
msgid "Alpha"
msgstr ""

#. RColorEditor..PAPreview..Hint
#: FRColorEditor.dfm:78
msgid "Double-click to select with Windows color "
"picker"
msgstr ""

#. RColorEditor..Panel1..Caption
#: FRColorEditor.dfm:94
msgid "                Color edit frame"
msgstr ""

#. RFaceEditor..Label1..Caption
#: FRFaceEditor.dfm:13
msgid "Shininess"
msgstr ""

#. RFaceEditor..PageControl..TSAmbient..Caption
#: FRFaceEditor.dfm:26
msgid "Ambient"
msgstr ""

#. RFaceEditor..PageControl..TSDiffuse..Caption
#: FRFaceEditor.dfm:38
msgid "Diffuse"
msgstr ""

#. RFaceEditor..PageControl..TSEmission..Caption
#: FRFaceEditor.dfm:51
msgid "Emission"
msgstr ""

#. RFaceEditor..PageControl..TSSpecular..Caption
#: FRFaceEditor.dfm:64
msgid "Specular"
msgstr ""

#. RMaterialPreview..CBObject....Items.Strings
#: FRMaterialPreview.dfm:17
msgid "Cube"
msgstr ""

#. RMaterialPreview..CBObject....Items.Strings
#: FRMaterialPreview.dfm:18
msgid "Sphere"
msgstr ""

#. RMaterialPreview..CBObject....Items.Strings
#: FRMaterialPreview.dfm:19
msgid "Cone"
msgstr ""

#. RMaterialPreview..CBObject....Items.Strings
#: FRMaterialPreview.dfm:20
msgid "Teapot"
msgstr ""

#. RMaterialPreview..CBBackground....Items.Strings
#: FRMaterialPreview.dfm:31
msgid "on a pattern background"
msgstr ""

#. RMaterialPreview..CBBackground....Items.Strings
#: FRMaterialPreview.dfm:32
msgid "on a white background"
msgstr ""

#. RMaterialPreview..CBBackground....Items.Strings
#: FRMaterialPreview.dfm:33
msgid "on a black background"
msgstr ""

#. RMaterialPreview..CBBackground....Items.Strings
#: FRMaterialPreview.dfm:34
msgid "on a blue background"
msgstr ""

#. RMaterialPreview..CBBackground....Items.Strings
#: FRMaterialPreview.dfm:35
msgid "on a red background"
msgstr ""

#. RMaterialPreview..CBBackground....Items.Strings
#: FRMaterialPreview.dfm:36
msgid "on a green background"
msgstr ""

#. RTextureEdit..Label2..Caption
#: FRTextureEdit.dfm:17
msgid "Image"
msgstr ""

#. RTextureEdit..SBEditImage..Hint
#: FRTextureEdit.dfm:24
msgid "Edit image"
msgstr ""

#. RTextureEdit..SBEditImage..Caption
#: FRTextureEdit.dfm:26
msgid "..."
msgstr ""

#. RTextureEdit..Label3..Caption
#: FRTextureEdit.dfm:34
msgid "MagFilter"
msgstr ""

#. RTextureEdit..Label4..Caption
#: FRTextureEdit.dfm:41
msgid "MinFilter"
msgstr ""

#. RTextureEdit..Label1..Caption
#: FRTextureEdit.dfm:48
msgid "Texture Mode"
msgstr ""

#. RTextureEdit..Label5..Caption
#: FRTextureEdit.dfm:55
msgid "Texture Wrap"
msgstr ""

#. RTextureEdit..Label6..Caption
#: FRTextureEdit.dfm:62
msgid "ImageAlpha"
msgstr ""

#. RTextureEdit..Label7..Caption
#: FRTextureEdit.dfm:69
msgid "Filtering Quality"
msgstr ""

#. RTextureEdit..CBDisabled..Caption
#: FRTextureEdit.dfm:116
msgid "Disabled"
msgstr ""

#. ShaderUniformEditor..Caption
#: FRUniformEditor.dfm:5
msgid "Autofill of uniforms"
msgstr ""

#. ShaderUniformEditor..Font.Name
#: FRUniformEditor.dfm:12
#. GLShaderEditor..Font.Name
#: FShaderMemo.dfm:14
#. GLSCUDAEditorForm..Font.Name
#: GLSCUDAEditor.dfm:11
msgid "Tahoma"
msgstr ""

#. ShaderUniformEditor..Labe1..Caption
#: FRUniformEditor.dfm:24
msgid "Available Uniforms"
msgstr ""

#. ShaderUniformEditor..Label1..Caption
#: FRUniformEditor.dfm:31
msgid "Avaiblable Value"
msgstr ""

#. ShaderUniformEditor..Label2..Caption
#: FRUniformEditor.dfm:38
msgid "Texture Sampler"
msgstr ""

#. ShaderUniformEditor..Label3..Caption
#: FRUniformEditor.dfm:45
msgid "Swizzle of texture color components "
msgstr ""

#. ShaderUniformEditor..Label4..Caption
#: FRUniformEditor.dfm:52
msgid "Texture Image/Attachment"
msgstr ""

#. ShaderUniformEditor..Panel1..RedGroup..Caption
#: FRUniformEditor.dfm:96
msgid "RED"
msgstr ""

#. ShaderUniformEditor..Panel1..RedGroup....Items.Strings
#: FRUniformEditor.dfm:99
#. ShaderUniformEditor..Panel1..GreenGroup....Items.Strings
#: FRUniformEditor.dfm:118
#. ShaderUniformEditor..Panel1..BlueGroup....Items.Strings
#: FRUniformEditor.dfm:137
#. ShaderUniformEditor..Panel1..AlphaGroup....Items.Strings
#: FRUniformEditor.dfm:156
msgid "R"
msgstr ""

#. ShaderUniformEditor..Panel1..RedGroup....Items.Strings
#: FRUniformEditor.dfm:100
#. ShaderUniformEditor..Panel1..GreenGroup....Items.Strings
#: FRUniformEditor.dfm:119
#. ShaderUniformEditor..Panel1..BlueGroup....Items.Strings
#: FRUniformEditor.dfm:138
#. ShaderUniformEditor..Panel1..AlphaGroup....Items.Strings
#: FRUniformEditor.dfm:157
msgid "G"
msgstr ""

#. ShaderUniformEditor..Panel1..RedGroup....Items.Strings
#: FRUniformEditor.dfm:101
#. ShaderUniformEditor..Panel1..GreenGroup....Items.Strings
#: FRUniformEditor.dfm:120
#. ShaderUniformEditor..Panel1..BlueGroup....Items.Strings
#: FRUniformEditor.dfm:139
#. ShaderUniformEditor..Panel1..AlphaGroup....Items.Strings
#: FRUniformEditor.dfm:158
msgid "B"
msgstr ""

#. ShaderUniformEditor..Panel1..RedGroup....Items.Strings
#: FRUniformEditor.dfm:102
#. ShaderUniformEditor..Panel1..GreenGroup....Items.Strings
#: FRUniformEditor.dfm:121
#. ShaderUniformEditor..Panel1..BlueGroup....Items.Strings
#: FRUniformEditor.dfm:140
#. ShaderUniformEditor..Panel1..AlphaGroup....Items.Strings
#: FRUniformEditor.dfm:159
msgid "A"
msgstr ""

#. ShaderUniformEditor..Panel1..GreenGroup..Caption
#: FRUniformEditor.dfm:115
msgid "GREEN"
msgstr ""

#. ShaderUniformEditor..Panel1..BlueGroup..Caption
#: FRUniformEditor.dfm:134
msgid "BLUE"
msgstr ""

#. ShaderUniformEditor..Panel1..AlphaGroup..Caption
#: FRUniformEditor.dfm:153
msgid "ALPHA"
msgstr ""

#. GLShaderEditor..Caption
#: FShaderMemo.dfm:5
msgid "GLSL Shader Source Editor"
msgstr ""

#. GLShaderEditor..ToolBar..Caption
#: FShaderMemo.dfm:40
#. GLSceneEditorForm..ToolBar..Caption
#: GLSceneEdit.dfm:187
msgid "ToolBar"
msgstr ""

#. GLShaderEditor..ToolBar..TBOpen..Hint
#: FShaderMemo.dfm:48
msgid "Open from text file"
msgstr ""

#. GLShaderEditor..ToolBar..TBSave..Hint
#: FShaderMemo.dfm:55
msgid "Save to file"
msgstr ""

#. GLShaderEditor..ToolBar..TBStayOnTop..Hint
#: FShaderMemo.dfm:62
#. GLSceneEditorForm..ToolBar..TBStayOnTop..Hint
#: GLSceneEdit.dfm:214
#. GLSceneEditorForm..ActionList..ACStayOnTop..Caption
#: GLSceneEdit.dfm:567
msgid "Stay on top"
msgstr ""

#. GLShaderEditor..ToolBar..TBHelp..Hint
#: FShaderMemo.dfm:70
msgid "Help"
msgstr ""

#. GLShaderEditor..ToolBar..ToolButton2..Caption
#: FShaderMemo.dfm:77
#. GLSceneEditorForm..ToolBar..ToolButton2..Caption
#: GLSceneEdit.dfm:227
msgid "ToolButton2"
msgstr ""

#. GLShaderEditor..ToolBar..TBUndo..Hint
#: FShaderMemo.dfm:84
msgid "Undo"
msgstr ""

#. GLShaderEditor..ToolBar..TBUndo..Caption
#: FShaderMemo.dfm:85
msgid "TBUndo"
msgstr ""

#. GLShaderEditor..ToolBar..TBRedo..Hint
#: FShaderMemo.dfm:93
msgid "Redu"
msgstr ""

#. GLShaderEditor..ToolBar..TBRedo..Caption
#: FShaderMemo.dfm:94
msgid "TBRedo"
msgstr ""

#. GLShaderEditor..ToolBar..ToolButton4..Caption
#: FShaderMemo.dfm:103
msgid "ToolButton4"
msgstr ""

#. GLShaderEditor..ToolBar..TBCopy..Hint
#: FShaderMemo.dfm:110
msgid "Copy to clipboard"
msgstr ""

#. GLShaderEditor..ToolBar..TBPaste..Hint
#: FShaderMemo.dfm:117
msgid "Paste from clipboard"
msgstr ""

#. GLShaderEditor..ToolBar..TBCut..Hint
#: FShaderMemo.dfm:124
msgid "Cut to clipboard"
msgstr ""

#. GLShaderEditor..ToolBar..ToolButton1..Caption
#: FShaderMemo.dfm:132
msgid "ToolButton1"
msgstr ""

#. GLShaderEditor..ToolBar..TBIncIndent..Hint
#: FShaderMemo.dfm:139
msgid "Increase indent"
msgstr ""

#. GLShaderEditor..ToolBar..TBIncIndent..Caption
#: FShaderMemo.dfm:140
msgid "TBIncIndent"
msgstr ""

#. GLShaderEditor..ToolBar..TBDecIndent..Hint
#: FShaderMemo.dfm:147
msgid "Decrease indent"
msgstr ""

#. GLShaderEditor..ToolBar..TBDecIndent..Caption
#: FShaderMemo.dfm:148
msgid "TBDecIndent"
msgstr ""

#. GLShaderEditor..ToolBar..TBComment..Hint
#: FShaderMemo.dfm:155
msgid "Comment selected lines"
msgstr ""

#. GLShaderEditor..ToolBar..TBComment..Caption
#: FShaderMemo.dfm:156
msgid "TBComment"
msgstr ""

#. GLShaderEditor..ToolBar..TBUncoment..Hint
#: FShaderMemo.dfm:163
msgid "Uncoment selected lines"
msgstr ""

#. GLShaderEditor..ToolBar..TBUncoment..Caption
#: FShaderMemo.dfm:164
msgid "TBUncoment"
msgstr ""

#. GLShaderEditor..ToolBar..ToolButton10..Caption
#: FShaderMemo.dfm:172
#. GLSceneEditorForm..ToolBar..ToolButton10..Caption
#: GLSceneEdit.dfm:294
msgid "ToolButton10"
msgstr ""

#. GLShaderEditor..ToolBar..TBTemplate..Hint
#: FShaderMemo.dfm:179
msgid "Insert template"
msgstr ""

#. GLShaderEditor..GLSLMemo..Font.Name
#: FShaderMemo.dfm:201
msgid "Courier New"
msgstr ""

#. GLShaderEditor..Panel1..CancelButton..Caption
#: FShaderMemo.dfm:254
#. GUISkinEditor..panBottom..Button6..Caption
#: GuiSkinEditorFormUnit.dfm:72
msgid "Cancel"
msgstr ""

#. GLShaderEditor..Panel1..CheckButton..Caption
#: FShaderMemo.dfm:274
msgid "Check"
msgstr ""

#. GLShaderEditor..OpenDialog..DefaultExt
#: FShaderMemo.dfm:819
#. GLShaderEditor..SaveDialog..DefaultExt
#: FShaderMemo.dfm:826
msgid "glsl"
msgstr ""

#. GLShaderEditor..OpenDialog..Filter
#: FShaderMemo.dfm:820
#. GLShaderEditor..SaveDialog..Filter
#: FShaderMemo.dfm:827
msgid "GLSL file (*.glsl)|*.glsl|All files "
"(*.*)|*.*"
msgstr ""

#. GLShaderEditor..TemplateMenu..GLSL120..Caption
#: FShaderMemo.dfm:836
msgid "GLSL 120"
msgstr ""

#. GLShaderEditor..TemplateMenu..N1..Caption
#: FShaderMemo.dfm:839
#. GLShaderEditor..TemplateMenu..N2..Caption
#: FShaderMemo.dfm:845
#. XCollectionEditor..PMListView..N1..Caption
#: FXCollectionEditor.dfm:104
#. XCollectionEditor..PMListView..N2..Caption
#: FXCollectionEditor.dfm:110
#. GLSceneEditorForm..PopupMenu..MIBehaviourSeparator..Caption
#: GLSceneEdit.dfm:437
#. GLSceneEditorForm..PopupMenu..N1..Caption
#: GLSceneEdit.dfm:451
#. GLSceneEditorForm..PopupMenu..N2..Caption
#: GLSceneEdit.dfm:466
#. GLSceneEditorForm..BehavioursPopupMenu..N4..Caption
#: GLSceneEdit.dfm:1152
#. GUISkinEditor..panImageProperties..Panel3..Button4..Caption
#: GuiSkinEditorFormUnit.dfm:204
#. GUISkinEditor..panElements..btnDelete..Caption
#: GuiSkinEditorFormUnit.dfm:369
#. GUISkinEditor..popElements..N1..Caption
#: GuiSkinEditorFormUnit.dfm:558
#. GUISkinEditor..popElements..N2..Caption
#: GuiSkinEditorFormUnit.dfm:565
msgid "-"
msgstr ""

#. GLShaderEditor..TemplateMenu..GLSL330..Caption
#: FShaderMemo.dfm:842
msgid "GLSL 330"
msgstr ""

#. GLShaderEditor..TemplateMenu..GLSL400..Caption
#: FShaderMemo.dfm:848
msgid "GLSL 400"
msgstr ""

#. VectorEditorForm..Caption
#: FVectorEditor.dfm:5
msgid "XYZ editor"
msgstr ""

#. VectorEditorForm..Label1..Caption
#: FVectorEditor.dfm:22
msgid "X axis"
msgstr ""

#. VectorEditorForm..Label2..Caption
#: FVectorEditor.dfm:35
msgid "Y axis"
msgstr ""

#. VectorEditorForm..Label3..Caption
#: FVectorEditor.dfm:48
msgid "Z axis"
msgstr ""

#. VectorEditorForm..SpeedButton1..Caption
#: FVectorEditor.dfm:127
msgid "+ X"
msgstr ""

#. VectorEditorForm..SBmX..Caption
#: FVectorEditor.dfm:137
msgid "- X"
msgstr ""

#. VectorEditorForm..SpeedButton3..Caption
#: FVectorEditor.dfm:147
msgid "+ Y"
msgstr ""

#. VectorEditorForm..SBmY..Caption
#: FVectorEditor.dfm:157
msgid "- Y"
msgstr ""

#. VectorEditorForm..SpeedButton5..Caption
#: FVectorEditor.dfm:167
msgid "+ Z"
msgstr ""

#. VectorEditorForm..SBmZ..Caption
#: FVectorEditor.dfm:177
msgid "- Z"
msgstr ""

#. VectorEditorForm..SpeedButton7..Caption
#: FVectorEditor.dfm:187
msgid "0; 0; 0"
msgstr ""

#. VectorEditorForm..SBUnit..Caption
#: FVectorEditor.dfm:197
msgid "1; 1; 1"
msgstr ""

#. VectorEditorForm..SpeedButton9..Caption
#: FVectorEditor.dfm:207
msgid "Normalize"
msgstr ""

#. VectorEditorForm..SBInvert..Caption
#: FVectorEditor.dfm:224
msgid "Invert"
msgstr ""

#. XCollectionEditor..Caption
#: FXCollectionEditor.dfm:6
msgid "XCollectionEditor"
msgstr ""

#. XCollectionEditor..ListView......Caption
#: FXCollectionEditor.dfm:32
#. GLSceneEditorForm..PABehaviours..BehavioursListView......Caption
#: GLSceneEdit.dfm:357
#. GLSceneEditorForm..PABehaviours..EffectsListView......Caption
#: GLSceneEdit.dfm:380
msgid "Type"
msgstr ""

#. XCollectionEditor..ToolBar1..Caption
#: FXCollectionEditor.dfm:48
#. GLSceneEditorForm..PABehaviours..ToolBar1..Caption
#: GLSceneEdit.dfm:397
#. GLSCUDAEditorForm..ToolBar1..Caption
#: GLSCUDAEditor.dfm:24
msgid "ToolBar1"
msgstr ""

#. XCollectionEditor..ToolBar1..TBAdd..Hint
#: FXCollectionEditor.dfm:55
#. XCollectionEditor..PMListView..MIAdd..Caption
#: FXCollectionEditor.dfm:100
msgid "Add..."
msgstr ""

#. XCollectionEditor..ToolBar1..TBAdd..Caption
#: FXCollectionEditor.dfm:56
msgid "TBAdd"
msgstr ""

#. XCollectionEditor..ToolBar1..ToolButton5..Caption
#: FXCollectionEditor.dfm:66
msgid "ToolButton5"
msgstr ""

#. XCollectionEditor..ToolBar1..ToolButton6..Caption
#: FXCollectionEditor.dfm:79
#. GLSceneEditorForm..ToolBar..ToolButton6..Caption
#: GLSceneEdit.dfm:266
msgid "ToolButton6"
msgstr ""

#. XCollectionEditor..ActionList..ACRemove..Caption
#: FXCollectionEditor.dfm:124
#. XCollectionEditor..ActionList..ACRemove..Hint
#: FXCollectionEditor.dfm:125
msgid "Remove item"
msgstr ""

#. XCollectionEditor..ActionList..ACMoveUp..Caption
#: FXCollectionEditor.dfm:130
#. XCollectionEditor..ActionList..ACMoveUp..Hint
#: FXCollectionEditor.dfm:131
#. GLSceneEditorForm..BehavioursPopupMenu..MoveUp1..Caption
#: GLSceneEdit.dfm:1156
msgid "Move up"
msgstr ""

#. XCollectionEditor..ActionList..ACMoveDown..Caption
#: FXCollectionEditor.dfm:136
#. XCollectionEditor..ActionList..ACMoveDown..Hint
#: FXCollectionEditor.dfm:137
#. GLSceneEditorForm..BehavioursPopupMenu..MoveDown1..Caption
#: GLSceneEdit.dfm:1160
msgid "Move down"
msgstr ""

#. GLSceneEditorForm..Caption
#: GLSceneEdit.dfm:7
msgid "GLScene editor"
msgstr ""

#. GLSceneEditorForm..ToolBar..TBEffectsPanel..Hint
#: GLSceneEdit.dfm:205
#. GLSceneEditorForm..ToolBar..TBEffectsPanel..Caption
#: GLSceneEdit.dfm:206
msgid "Show Behaviours/Effects"
msgstr ""

#. GLSceneEditorForm..ToolBar..ToolButton3..Caption
#: GLSceneEdit.dfm:247
msgid "ToolButton3"
msgstr ""

#. GLSceneEditorForm..PABehaviours..Caption
#: GLSceneEdit.dfm:315
msgid "PABehaviours"
msgstr ""

#. GLSceneEditorForm..PABehaviours..Label1..Caption
#: GLSceneEdit.dfm:334
#. GLSceneEditorForm..PABehaviours..ToolBar1..TBAddBehaviours..Caption
#: GLSceneEdit.dfm:406
msgid "Behaviours"
msgstr ""

#. GLSceneEditorForm..PABehaviours..Label2..Caption
#: GLSceneEdit.dfm:343
#. GLSceneEditorForm..PABehaviours..ToolBar1..TBAddEffects..Caption
#: GLSceneEdit.dfm:417
msgid "Effects"
msgstr ""

#. GLSceneEditorForm..PABehaviours..ToolBar1..TBAddEffects..Hint
#: GLSceneEdit.dfm:415
#. GLSceneEditorForm..PopupMenu..MIAddEffect..Caption
#: GLSceneEdit.dfm:446
#. GLSceneEditorForm..PopupMenu..MIAddEffect..Hint
#: GLSceneEdit.dfm:447
msgid "Add effect"
msgstr ""

#. GLSceneEditorForm..PopupMenu..MIAddBehaviour..Caption
#: GLSceneEdit.dfm:441
#. GLSceneEditorForm..ActionList..ACAddBehaviour..Hint
#: GLSceneEdit.dfm:493
msgid "Add behaviour"
msgstr ""

#. GLSceneEditorForm..ActionList..ACAddCamera..Caption
#: GLSceneEdit.dfm:480
#. GLSceneEditorForm..ActionList..ACAddCamera..Hint
#: GLSceneEdit.dfm:481
msgid "Add camera"
msgstr ""

#. GLSceneEditorForm..ActionList..ACAddObject..Caption
#: GLSceneEdit.dfm:486
#. GLSceneEditorForm..ActionList..ACAddObject..Hint
#: GLSceneEdit.dfm:487
msgid "Add object"
msgstr ""

#. GLSceneEditorForm..ActionList..ACAddBehaviour..Caption
#: GLSceneEdit.dfm:492
msgid "ACAddBehaviour"
msgstr ""

#. GLSceneEditorForm..ActionList..ACAddEffect..Caption
#: GLSceneEdit.dfm:498
msgid "ACAddEffect"
msgstr ""

#. GLSceneEditorForm..ActionList..ACDeleteObject..Caption
#: GLSceneEdit.dfm:503
#. GLSceneEditorForm..ActionList..ACDeleteObject..Hint
#: GLSceneEdit.dfm:504
msgid "Delete object"
msgstr ""

#. GLSceneEditorForm..ActionList..ACDeleteBehaviour..Caption
#: GLSceneEdit.dfm:509
msgid "ACDeleteBehaviour"
msgstr ""

#. GLSceneEditorForm..ActionList..ACDeleteBehaviour..Hint
#: GLSceneEdit.dfm:510
msgid "Delete behaviour"
msgstr ""

#. GLSceneEditorForm..ActionList..ACMoveUp..Caption
#: GLSceneEdit.dfm:514
#. GLSceneEditorForm..ActionList..ACMoveUp..Hint
#: GLSceneEdit.dfm:515
msgid "Move object up"
msgstr ""

#. GLSceneEditorForm..ActionList..ACMoveDown..Caption
#: GLSceneEdit.dfm:521
#. GLSceneEditorForm..ActionList..ACMoveDown..Hint
#: GLSceneEdit.dfm:522
msgid "Move object down"
msgstr ""

#. GLSceneEditorForm..ActionList..ACSaveScene..Caption
#: GLSceneEdit.dfm:528
msgid "ACSaveScene"
msgstr ""

#. GLSceneEditorForm..ActionList..ACSaveScene..Hint
#: GLSceneEdit.dfm:529
msgid "Save whole scene"
msgstr ""

#. GLSceneEditorForm..ActionList..ACLoadScene..Caption
#: GLSceneEdit.dfm:534
msgid "ACLoadScene"
msgstr ""

#. GLSceneEditorForm..ActionList..ACLoadScene..Hint
#: GLSceneEdit.dfm:535
msgid "Load whole scene"
msgstr ""

#. GLSceneEditorForm..ActionList..ACInfo..Caption
#: GLSceneEdit.dfm:540
msgid "ACInfo"
msgstr ""

#. GLSceneEditorForm..ActionList..ACInfo..Hint
#: GLSceneEdit.dfm:541
msgid "OpenGL Info"
msgstr ""

#. GLSceneEditorForm..ActionList..ACCopy..Caption
#: GLSceneEdit.dfm:546
#. GLSceneEditorForm..ActionList..ACCopy..Hint
#: GLSceneEdit.dfm:547
msgid "Copy"
msgstr ""

#. GLSceneEditorForm..ActionList..ACCut..Caption
#: GLSceneEdit.dfm:553
#. GLSceneEditorForm..ActionList..ACCut..Hint
#: GLSceneEdit.dfm:554
msgid "Cut"
msgstr ""

#. GLSceneEditorForm..ActionList..ACPaste..Caption
#: GLSceneEdit.dfm:560
#. GLSceneEditorForm..ActionList..ACPaste..Hint
#: GLSceneEdit.dfm:561
msgid "Paste"
msgstr ""

#. GLSceneEditorForm..ActionList..ACColapse..Caption
#: GLSceneEdit.dfm:576
msgid "ACColapse"
msgstr ""

#. GLSceneEditorForm..OpenDialog..DefaultExt
#: GLSceneEdit.dfm:1125
#. GLSceneEditorForm..SaveDialog..DefaultExt
#: GLSceneEdit.dfm:1132
msgid "gls"
msgstr ""

#. GLSceneEditorForm..OpenDialog..Filter
#: GLSceneEdit.dfm:1126
#. GLSceneEditorForm..SaveDialog..Filter
#: GLSceneEdit.dfm:1133
msgid "GLScene file (*.gls)|*.gls|All files "
"(*.*)|*.*"
msgstr ""

#. GLSCUDAEditorForm..ToolBar1..AddModuleButton..Hint
#: GLSCUDAEditor.dfm:30
#. GLSCUDAEditorForm..ToolBar1..AddModuleButton..Caption
#: GLSCUDAEditor.dfm:31
msgid "Add Module"
msgstr ""

#. GLSCUDAEditorForm..ToolBar1..AddMemDataButton..Hint
#: GLSCUDAEditor.dfm:40
#. GLSCUDAEditorForm..ToolBar1..AddMemDataButton..Caption
#: GLSCUDAEditor.dfm:41
msgid "Add MemData"
msgstr ""

#. GLSCUDAEditorForm..ToolBar1..AddFFTPlanButton..Hint
#: GLSCUDAEditor.dfm:50
#. GLSCUDAEditorForm..ToolBar1..AddFFTPlanButton..Caption
#: GLSCUDAEditor.dfm:51
msgid "Add FFTPlan"
msgstr ""

#. GLSCUDAEditorForm..ToolBar1..AddGeometryResButton..Caption
#: GLSCUDAEditor.dfm:60
msgid "Add OpenGL Geometry Resource"
msgstr ""

#. GLSCUDAEditorForm..ToolBar1..AddImageResButton..Caption
#: GLSCUDAEditor.dfm:67
msgid "Add OpenGL Image Resource"
msgstr ""

#. GLSCUDAEditorForm..ToolBar1..DeleteButton..Hint
#: GLSCUDAEditor.dfm:74
#. GLSCUDAEditorForm..ToolBar1..DeleteButton..Caption
#: GLSCUDAEditor.dfm:75
msgid "Delete Item"
msgstr ""

#. GUISkinEditor..Caption
#: GuiSkinEditorFormUnit.dfm:6
msgid "Skin Editor"
msgstr ""

#. GUISkinEditor..StatusBar......Text
#: GuiSkinEditorFormUnit.dfm:26
msgid "x:"
msgstr ""

#. GUISkinEditor..StatusBar......Text
#: GuiSkinEditorFormUnit.dfm:30
msgid "y:"
msgstr ""

#. GUISkinEditor..StatusBar......Text
#: GuiSkinEditorFormUnit.dfm:34
msgid "dx:"
msgstr ""

#. GUISkinEditor..StatusBar......Text
#: GuiSkinEditorFormUnit.dfm:38
msgid "dy:"
msgstr ""

#. GUISkinEditor..panImageProperties..Label5..Caption
#: GuiSkinEditorFormUnit.dfm:136
msgid "Width"
msgstr ""

#. GUISkinEditor..panImageProperties..Label6..Caption
#: GuiSkinEditorFormUnit.dfm:143
msgid "Height"
msgstr ""

#. GUISkinEditor..panImageProperties..Panel3..Label2..Caption
#: GuiSkinEditorFormUnit.dfm:175
msgid "1.0"
msgstr ""

#. GUISkinEditor..panImageProperties..Panel3..Label1..Caption
#: GuiSkinEditorFormUnit.dfm:182
msgid "Zoom:"
msgstr ""

#. GUISkinEditor..panImageProperties..Panel3..Button3..Caption
#: GuiSkinEditorFormUnit.dfm:189
#. GUISkinEditor..panElements..btnAdd..Caption
#: GuiSkinEditorFormUnit.dfm:353
msgid "+"
msgstr ""

#. GUISkinEditor..panImageProperties..CheckBox1..Caption
#: GuiSkinEditorFormUnit.dfm:220
msgid "Show Preview"
msgstr ""

#. GUISkinEditor..panElements..Label3..Caption
#: GuiSkinEditorFormUnit.dfm:267
msgid "Skin Elements"
msgstr ""

#. GUISkinEditor..panElements..Label4..Caption
#: GuiSkinEditorFormUnit.dfm:282
msgid "Skin Part"
msgstr ""

#. GUISkinEditor..panElements..Label11..Caption
#: GuiSkinEditorFormUnit.dfm:291
#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:393
#. GUISkinEditor..popElements..mnuLeft..Caption
#: GuiSkinEditorFormUnit.dfm:529
msgid "Left"
msgstr ""

#. GUISkinEditor..panElements..Label12..Caption
#: GuiSkinEditorFormUnit.dfm:300
#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:391
#. GUISkinEditor..popElements..mnuTop..Caption
#: GuiSkinEditorFormUnit.dfm:519
msgid "Top"
msgstr ""

#. GUISkinEditor..panElements..Label13..Caption
#: GuiSkinEditorFormUnit.dfm:309
#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:395
#. GUISkinEditor..popElements..mnuRight..Caption
#: GuiSkinEditorFormUnit.dfm:539
msgid "Right"
msgstr ""

#. GUISkinEditor..panElements..Label9..Caption
#: GuiSkinEditorFormUnit.dfm:318
msgid "Scale X"
msgstr ""

#. GUISkinEditor..panElements..Label10..Caption
#: GuiSkinEditorFormUnit.dfm:327
msgid "Scale Y"
msgstr ""

#. GUISkinEditor..panElements..Label14..Caption
#: GuiSkinEditorFormUnit.dfm:336
#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:397
#. GUISkinEditor..popElements..mnuBottom..Caption
#: GuiSkinEditorFormUnit.dfm:549
msgid "Bottom"
msgstr ""

#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:390
#. GUISkinEditor..popElements..mnuTopLeft..Caption
#: GuiSkinEditorFormUnit.dfm:514
msgid "TopLeft"
msgstr ""

#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:392
#. GUISkinEditor..popElements..mnuTopRight..Caption
#: GuiSkinEditorFormUnit.dfm:524
msgid "TopRight"
msgstr ""

#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:394
#. GUISkinEditor..popElements..mnuCenter..Caption
#: GuiSkinEditorFormUnit.dfm:534
msgid "Center"
msgstr ""

#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:396
#. GUISkinEditor..popElements..mnuBottomLeft..Caption
#: GuiSkinEditorFormUnit.dfm:544
msgid "BottomLeft"
msgstr ""

#. GUISkinEditor..panElements..ComboBox1....Items.Strings
#: GuiSkinEditorFormUnit.dfm:398
#. GUISkinEditor..popElements..mnuBottomRight..Caption
#: GuiSkinEditorFormUnit.dfm:554
msgid "BottomRight"
msgstr ""

#. GUISkinEditor..popElements..mnuAddAll..Caption
#: GuiSkinEditorFormUnit.dfm:561
msgid "Add all"
msgstr ""

#. GUISkinEditor..popElements..mnuAllTop..Caption
#: GuiSkinEditorFormUnit.dfm:568
msgid "All Top"
msgstr ""

#. GUISkinEditor..popElements..mnuAllMiddle..Caption
#: GuiSkinEditorFormUnit.dfm:572
msgid "All Middle"
msgstr ""

#. GUISkinEditor..popElements..mnuAllBottom..Caption
#: GuiSkinEditorFormUnit.dfm:576
msgid "All Bottom"
msgstr ""

#. InfoForm..Caption
#: Info.dfm:7
msgid "OpenGL Driver Info"
msgstr ""

#. InfoForm..PageControl..TabSheet1..Caption
#: Info.dfm:37
msgid "GLScene"
msgstr ""

#. InfoForm..PageControl..TabSheet1..VersionLbl..Caption
#: Info.dfm:2697
msgid "versionNo"
msgstr ""

#. InfoForm..PageControl..TabSheet1..Label30..Caption
#: Info.dfm:2714
msgid "Version:"
msgstr ""

#. InfoForm..PageControl..TabSheet2..Caption
#: Info.dfm:2728
msgid "About"
msgstr ""

#. InfoForm..PageControl..TabSheet2..WebsiteLbl..Caption
#: Info.dfm:2735
msgid "http://glscene.org"
msgstr ""

#. InfoForm..PageControl..TabSheet2..Label34..Caption
#: Info.dfm:2751
msgid "Official:"
msgstr ""

#. InfoForm..PageControl..TabSheet2..Memo1....Lines.Strings
#: Info.dfm:2762
msgid "License: MPL"
msgstr ""

#. InfoForm..PageControl..TabSheet2..Memo1......Lines.Strings
#: Info.dfm:2766
msgid "GLScene is an OpenGL based 3D library for Delphi and Lazarus. It "
"provides visual "
msgstr ""

#. InfoForm..PageControl..TabSheet2..Memo1....Lines.Strings
#: Info.dfm:2767
msgid "components and "
msgstr ""

#. InfoForm..PageControl..TabSheet2..Memo1......Lines.Strings
#: Info.dfm:2770
msgid "objects allowing description and rendering of 3D scenes in an easy, "
"no-hassle, yet powerful "
msgstr ""

#. InfoForm..PageControl..TabSheet2..Memo1......Lines.Strings
#: Info.dfm:2773
msgid "manner. GLScene runs on Windows, Linux, Mac OS X, FreeBSD and "
"more."
msgstr ""

#. InfoForm..PageControl..TabSheet2..Memo1....Lines.Strings
#: Info.dfm:2775
msgid "As GLScene is growing we need more developers."
msgstr ""

#. InfoForm..PageControl..TabSheet3..Caption
#: Info.dfm:2780
msgid "Contributors"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2790
msgid "Aaron Hochwimmer"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2791
msgid "Adirex"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2792
msgid "Airatz"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2793
msgid "Alan Rose"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2794
msgid "Alejandro Leon Escalera"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2795
msgid "Alexandre Hirzel"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2796
msgid "Arvydas Juskevicius"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2797
msgid "Ast"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2798
msgid "Brian Johns"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2799
msgid "Burkhard Carstens"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2800
msgid "C4"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2801
msgid "Da Stranger"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2802
msgid "Daniel Bartlett"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2803
msgid "Dave Kerr"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2804
msgid "Degiovani"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2805
msgid "Eric Grange"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2806
msgid "Eric Pascual"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2807
msgid "Erick Schuitema"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2808
msgid "fig"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2809
msgid "filippo"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2810
msgid "J.Delauney"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2811
msgid "Joen A. Joensen"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2812
msgid "Joen Joensen"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2813
msgid "Kapitan"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2814
msgid "Kenneth Poulter"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2815
msgid "Lionel Reynaud"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2816
msgid "Lord Crc"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2817
msgid "Lukasz Sokol"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2818
msgid "mal"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2819
msgid "Marcus Oblak"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2820
msgid "Matheus Degiovani"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2821
msgid "Mattias Fagerlund"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2822
msgid "mif"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2823
msgid "Mike Lischke"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2824
msgid "Nelson Chu"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2825
msgid "overkrik"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2826
msgid "Paul van Dinther"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2827
msgid "Peirick"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2828
msgid "Phil Scadden"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2829
msgid "Philipp Pammler"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2830
msgid "Pierre Lemerle"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2831
msgid "Piotr Szturmaj"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2832
msgid "Rene Lindsay"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2833
msgid "Roshal Sasha"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2834
msgid "Rustam Asmandiarov"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2835
msgid "Sandor Domokos"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2836
msgid "Solerman Kaplon"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2837
msgid "Sternas Stefanos"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2838
msgid "Stuart Gooding"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2839
msgid "Uwe"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2840
msgid "Uwe Raabe"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2841
msgid "YarUnderoaker"
msgstr ""

#. InfoForm..PageControl..TabSheet3..Contributors....Lines.Strings
#: Info.dfm:2842
msgid "Zsolt Laky"
msgstr ""

#. InfoForm..PageControl..TabSheet4..Caption
#: Info.dfm:2849
msgid "Information"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label1..Caption
#: Info.dfm:2863
msgid "OpenGL vendor :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label2..Caption
#: Info.dfm:2872
msgid "Acceleration :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label3..Caption
#: Info.dfm:2882
msgid "Version Info :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label5..Caption
#: Info.dfm:2891
msgid "Double buffered :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label6..Caption
#: Info.dfm:2900
msgid "Buffer switch mode :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..VendorLabel..Caption
#: Info.dfm:2910
#. InfoForm..PageControl..TabSheet4..ScrollBox1..AccLabel..Caption
#: Info.dfm:2925
#. InfoForm..PageControl..TabSheet4..ScrollBox1..VersionLabel..Caption
#: Info.dfm:2941
#. InfoForm..PageControl..TabSheet4..ScrollBox1..CopyLabel..Caption
#: Info.dfm:2956
#. InfoForm..PageControl..TabSheet4..ScrollBox1..DoubleLabel..Caption
#: Info.dfm:2972
#. InfoForm..PageControl..TabSheet4..ScrollBox1..StereoLabel..Caption
#: Info.dfm:2996
#. InfoForm..PageControl..TabSheet4..ScrollBox1..RendererLabel..Caption
#: Info.dfm:3020
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ColorLabel..Caption
#: Info.dfm:3116
#. InfoForm..PageControl..TabSheet4..ScrollBox1..DepthLabel..Caption
#: Info.dfm:3131
#. InfoForm..PageControl..TabSheet4..ScrollBox1..StencilLabel..Caption
#: Info.dfm:3146
#. InfoForm..PageControl..TabSheet4..ScrollBox1..AuxLabel..Caption
#: Info.dfm:3161
#. InfoForm..PageControl..TabSheet4..ScrollBox1..AccumLabel..Caption
#: Info.dfm:3176
#. InfoForm..PageControl..TabSheet4..ScrollBox1..SubLabel..Caption
#: Info.dfm:3191
#. InfoForm..PageControl..TabSheet4..ScrollBox1..OverlayLabel..Caption
#: Info.dfm:3225
#. InfoForm..PageControl..TabSheet4..ScrollBox1..UnderlayLabel..Caption
#: Info.dfm:3241
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ClipLabel..Caption
#: Info.dfm:3303
#. InfoForm..PageControl..TabSheet4..ScrollBox1..EvalLabel..Caption
#: Info.dfm:3318
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ListLabel..Caption
#: Info.dfm:3333
#. InfoForm..PageControl..TabSheet4..ScrollBox1..LightLabel..Caption
#: Info.dfm:3348
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ModelLabel..Caption
#: Info.dfm:3372
#. InfoForm..PageControl..TabSheet4..ScrollBox1..NameLabel..Caption
#: Info.dfm:3432
#. InfoForm..PageControl..TabSheet4..ScrollBox1..PixelLabel..Caption
#: Info.dfm:3447
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ProjLabel..Caption
#: Info.dfm:3462
#. InfoForm..PageControl..TabSheet4..ScrollBox1..TexStackLabel..Caption
#: Info.dfm:3477
#. InfoForm..PageControl..TabSheet4..ScrollBox1..TexSizeLabel..Caption
#: Info.dfm:3492
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ViewLabel..Caption
#: Info.dfm:3516
#. InfoForm..PageControl..TabSheet4..ScrollBox1..TexUnitsLabel..Caption
#: Info.dfm:3540
#. PlugInManagerPropForm..DateLabel..Caption
#: PlugInManagerPropEditor.dfm:161
#. PlugInManagerPropForm..SizeLabel..Caption
#: PlugInManagerPropEditor.dfm:175
msgid "???"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..VendorLabel..Font.Name
#: Info.dfm:2915
#. InfoForm..PageControl..TabSheet4..ScrollBox1..AccLabel..Font.Name
#: Info.dfm:2930
#. InfoForm..PageControl..TabSheet4..ScrollBox1..VersionLabel..Font.Name
#: Info.dfm:2946
#. InfoForm..PageControl..TabSheet4..ScrollBox1..CopyLabel..Font.Name
#: Info.dfm:2961
#. InfoForm..PageControl..TabSheet4..ScrollBox1..DoubleLabel..Font.Name
#: Info.dfm:2977
#. InfoForm..PageControl..TabSheet4..ScrollBox1..StereoLabel..Font.Name
#: Info.dfm:3001
#. InfoForm..PageControl..TabSheet4..ScrollBox1..RendererLabel..Font.Name
#: Info.dfm:3025
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ColorLabel..Font.Name
#: Info.dfm:3121
#. InfoForm..PageControl..TabSheet4..ScrollBox1..DepthLabel..Font.Name
#: Info.dfm:3136
#. InfoForm..PageControl..TabSheet4..ScrollBox1..StencilLabel..Font.Name
#: Info.dfm:3151
#. InfoForm..PageControl..TabSheet4..ScrollBox1..AuxLabel..Font.Name
#: Info.dfm:3166
#. InfoForm..PageControl..TabSheet4..ScrollBox1..AccumLabel..Font.Name
#: Info.dfm:3181
#. InfoForm..PageControl..TabSheet4..ScrollBox1..SubLabel..Font.Name
#: Info.dfm:3196
#. InfoForm..PageControl..TabSheet4..ScrollBox1..OverlayLabel..Font.Name
#: Info.dfm:3230
#. InfoForm..PageControl..TabSheet4..ScrollBox1..UnderlayLabel..Font.Name
#: Info.dfm:3246
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ClipLabel..Font.Name
#: Info.dfm:3308
#. InfoForm..PageControl..TabSheet4..ScrollBox1..EvalLabel..Font.Name
#: Info.dfm:3323
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ListLabel..Font.Name
#: Info.dfm:3338
#. InfoForm..PageControl..TabSheet4..ScrollBox1..LightLabel..Font.Name
#: Info.dfm:3353
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ModelLabel..Font.Name
#: Info.dfm:3377
#. InfoForm..PageControl..TabSheet4..ScrollBox1..NameLabel..Font.Name
#: Info.dfm:3437
#. InfoForm..PageControl..TabSheet4..ScrollBox1..PixelLabel..Font.Name
#: Info.dfm:3452
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ProjLabel..Font.Name
#: Info.dfm:3467
#. InfoForm..PageControl..TabSheet4..ScrollBox1..TexStackLabel..Font.Name
#: Info.dfm:3482
#. InfoForm..PageControl..TabSheet4..ScrollBox1..TexSizeLabel..Font.Name
#: Info.dfm:3497
#. InfoForm..PageControl..TabSheet4..ScrollBox1..ViewLabel..Font.Name
#: Info.dfm:3521
#. InfoForm..PageControl..TabSheet4..ScrollBox1..TexUnitsLabel..Font.Name
#: Info.dfm:3545
#. InfoForm..PageControl..TabSheet5..Extensions..Font.Name
#: Info.dfm:3587
msgid "Verdana"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label7..Caption
#: Info.dfm:2987
msgid "Stereo enabled :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label13..Caption
#: Info.dfm:3011
msgid "Renderer :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label31..Caption
#: Info.dfm:3037
msgid "Common"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label32..Caption
#: Info.dfm:3055
msgid "Buffer and pixel depths"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label8..Caption
#: Info.dfm:3071
msgid "Color buffer :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label9..Caption
#: Info.dfm:3080
msgid "Depth buffer :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label10..Caption
#: Info.dfm:3089
msgid "Stencil buffer :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label11..Caption
#: Info.dfm:3098
msgid "Accumulation buffer :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label12..Caption
#: Info.dfm:3107
msgid "Auxilliary buffers :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label37..Caption
#: Info.dfm:3206
msgid "Subpixels :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label18..Caption
#: Info.dfm:3215
msgid "supported overlays :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label20..Caption
#: Info.dfm:3257
msgid "supported underlays :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label14..Caption
#: Info.dfm:3267
msgid "Clip planes :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label15..Caption
#: Info.dfm:3276
msgid "Evaluation order :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label16..Caption
#: Info.dfm:3285
msgid "Light sources :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label17..Caption
#: Info.dfm:3294
msgid "List nesting :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label23..Caption
#: Info.dfm:3363
msgid "Modelview stack :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label25..Caption
#: Info.dfm:3387
msgid "Name stack :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label26..Caption
#: Info.dfm:3396
msgid "Pixel map table:"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label27..Caption
#: Info.dfm:3405
msgid "Projection stack :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label28..Caption
#: Info.dfm:3414
msgid "Texture size:"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label29..Caption
#: Info.dfm:3423
msgid "Texture stack :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label35..Caption
#: Info.dfm:3507
msgid "Viewport Dimensions :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label4..Caption
#: Info.dfm:3531
msgid "Texture units :"
msgstr ""

#. InfoForm..PageControl..TabSheet4..ScrollBox1..Label33..Caption
#: Info.dfm:3557
msgid "Maximum values"
msgstr ""

#. InfoForm..PageControl..TabSheet5..Caption
#: Info.dfm:3571
msgid "Supported extensions"
msgstr ""

#. InfoForm..PageControl..TabSheet5..Extensions....Hint
#: Info.dfm:3580
msgid "Double-click and extension to go to its OpenGL Extension registry "
"page"
msgstr ""

#. InfoForm..CloseButton..Caption
#: Info.dfm:3604
#. PlugInManagerPropForm..OKButton..Caption
#: PlugInManagerPropEditor.dfm:75
msgid "&Close"
msgstr ""

#. InfoForm..PMWebLink..MIRegistryLink..Caption
#: Info.dfm:3612
msgid "MIRegistryLink"
msgstr ""

#. InfoForm..PMWebLink..MIDelphi3D..Caption
#: Info.dfm:3616
msgid "MIDelphi3D"
msgstr ""

#. PlugInManagerPropForm..Caption
#: PlugInManagerPropEditor.dfm:6
msgid "Plug-in registration :"
msgstr ""

#. PlugInManagerPropForm..Label1..Caption
#: PlugInManagerPropEditor.dfm:68
msgid "registered Plug-ins :"
msgstr ""

#. PlugInManagerPropForm..LoadButton..Caption
#: PlugInManagerPropEditor.dfm:99
msgid "&Load plug-in"
msgstr ""

#. PlugInManagerPropForm..UnloadButton..Caption
#: PlugInManagerPropEditor.dfm:123
msgid "&Unload plug-in"
msgstr ""

#. PlugInManagerPropForm..Label2..Caption
#: PlugInManagerPropEditor.dfm:147
msgid "Ceation date :"
msgstr ""

#. PlugInManagerPropForm..Label3..Caption
#: PlugInManagerPropEditor.dfm:154
msgid "File size :"
msgstr ""

#. PlugInManagerPropForm..Label4..Caption
#: PlugInManagerPropEditor.dfm:189
msgid "Services :"
msgstr ""

#. PlugInManagerPropForm..Label5..Caption
#: PlugInManagerPropEditor.dfm:196
msgid "Names:"
msgstr ""

#. PlugInManagerPropForm..GroupBox..Caption
#: PlugInManagerPropEditor.dfm:214
msgid "Description : "
msgstr ""

#. PlugInManagerPropForm..OpenDialog..Filter
#: PlugInManagerPropEditor.dfm:257
msgid "GLScene plug-ins (*.DLL)|*.DLL|all files "
"(*.*)|*.*"
msgstr ""

#. error messages
#. Programmer's name for it: Error3DS_NO_MEM
#: Const3DS.pas:19
msgid "Not enough memory to complete operation."
msgstr ""

#. Programmer's name for it: Error3DS_INVALID_ARG
#: Const3DS.pas:21
msgid "The argument passed to the function is invalid.Usually caused by a "
"nil pointer or an out of range numeric "
"argument."
msgstr ""

#. Programmer's name for it: Error3DS_INVALID_DATA
#: Const3DS.pas:23
msgid "The structure passed as an argument to the function hasinvalid or out "
"of range data in its fields."
msgstr ""

#. Programmer's name for it: Error3DS_INVALID_CHUNK
#: Const3DS.pas:25
msgid "An invalid Chunk structure was encountered while readingthe database. "
"Usually caused by a corrupt database or "
"file."
msgstr ""

#. Programmer's name for it: Error3DS_INVALID_DATABASE
#: Const3DS.pas:26
msgid "The database passed as an argument has not be created "
"yet."
msgstr ""

#. Programmer's name for it: Error3DS_WRONG_DATABASE
#: Const3DS.pas:28
msgid "The database passed as an argument is the wrong kind ofdatabase for "
"this function."
msgstr ""

#. Programmer's name for it: Error3DS_UNFOUND_CHUNK
#: Const3DS.pas:30
msgid "The database is missing important file chunks needed tofill out the "
"requested structure. Usually caused by a corrupt database or "
"file."
msgstr ""

#. Programmer's name for it: Error3DS_WRONG_OBJECT
#: Const3DS.pas:32
msgid "The Name passed to the functions exists but is not the type of object "
"asked for.For example asking for a mesh object with the "
"GetCameraByName3DS function."
msgstr ""

#. Programmer's name for it: Error3DS_NO_SUCH_FILE
#: Const3DS.pas:33
msgid "The FileName passed as an argument for reading does not "
"exist."
msgstr ""

#. Programmer's name for it: Error3DS_INIT_FAILED
#: Const3DS.pas:34
msgid "Failed to initialize structure passed as an "
"argument."
msgstr ""

#. Programmer's name for it: Error3DS_OPENING_FILE
#: Const3DS.pas:35
msgid "Could not open requested file."
msgstr ""

#. Programmer's name for it: Error3DS_CLOSING_FILE
#: Const3DS.pas:36
msgid "Could not close requested file."
msgstr ""

#. Programmer's name for it: Error3DS_READING_FILE
#: Const3DS.pas:37
msgid "Error occured while reading file."
msgstr ""

#. Programmer's name for it: Error3DS_CREATING_DATABASE
#: Const3DS.pas:38
msgid "Error occured while creating database."
msgstr ""

#. Programmer's name for it: Error3DS_READING_DATABASE
#: Const3DS.pas:39
msgid "Error occured while reading database."
msgstr ""

#. Programmer's name for it: Error3DS_WRITING_DATABASE
#: Const3DS.pas:40
msgid "Error occured while writing database."
msgstr ""

#. Programmer's name for it: Error3DS_WRITING_FILE
#: Const3DS.pas:41
msgid "Error occured while writing file."
msgstr ""

#. Programmer's name for it: Error3DS_STRING_TOO_LONG
#: Const3DS.pas:43
msgid "String encountered in file structure or as an argument was longer "
"than expected.Possibly caused by an uninitialed pointer corrupt file "
"or database."
msgstr ""

#. Programmer's name for it: Error3DS_GET_FAIL
#: Const3DS.pas:44
msgid "Failed to get new data from database."
msgstr ""

#. Programmer's name for it: Error3DS_PUT_FAIL
#: Const3DS.pas:45
msgid "Failed to add new data to the database."
msgstr ""

#. Programmer's name for it: Error3DS_INVALID_INDEX
#: Const3DS.pas:46
msgid "Invalid index %d."
msgstr ""

#. Programmer's name for it: cXCollectionEditor
#: FXCollectionEditor.pas:112
#. Programmer's name for it: cXCollectionEditor
#: FXCollectionEditorLCL.pas:91
msgid "XCollection editor"
msgstr ""

#. Programmer's name for it: cIncompatibleContexts
#: GLCarbonContext.pas:95
#. Programmer's name for it: cIncompatibleContexts
#: GLContext.pas:1301
msgid "Incompatible contexts"
msgstr ""

#. Programmer's name for it: cDeleteContextFailed
#: GLCarbonContext.pas:96
#. Programmer's name for it: cDeleteContextFailed
#: GLContext.pas:1302
msgid "Delete context failed"
msgstr ""

#. Programmer's name for it: cContextActivationFailed
#: GLCarbonContext.pas:97
#. Programmer's name for it: cContextActivationFailed
#: GLContext.pas:1303
msgid "Context activation failed: %X, %s"
msgstr ""

#. Programmer's name for it: cContextDeactivationFailed
#: GLCarbonContext.pas:98
#. Programmer's name for it: cContextDeactivationFailed
#: GLContext.pas:1304
msgid "Context deactivation failed"
msgstr ""

#. Programmer's name for it: cUnableToCreateLegacyContext
#: GLCarbonContext.pas:99
#. Programmer's name for it: cUnableToCreateLegacyContext
#: GLContext.pas:1305
msgid "Unable to create legacy context"
msgstr ""

#. Programmer's name for it: cNoActiveRC
#: GLContext.pas:1306
msgid "No active rendering context"
msgstr ""

#. Programmer's name for it: glsFailedToShare
#: GLContext.pas:1307
msgid "DoCreateContext - Failed to share contexts"
msgstr ""

#. Programmer's name for it: cCannotAlterAnActiveContext
#: GLContext.pas:1331
msgid "Cannot alter an active context"
msgstr ""

#. Programmer's name for it: cInvalidContextRegistration
#: GLContext.pas:1332
msgid "Invalid context registration"
msgstr ""

#. Programmer's name for it: cInvalidNotificationRemoval
#: GLContext.pas:1333
msgid "Invalid notification removal"
msgstr ""

#. Programmer's name for it: cContextAlreadyCreated
#: GLContext.pas:1334
msgid "Context already created"
msgstr ""

#. Programmer's name for it: cContextNotCreated
#: GLContext.pas:1335
msgid "Context not created"
msgstr ""

#. Programmer's name for it: cUnbalancedContexActivations
#: GLContext.pas:1336
msgid "Unbalanced context activations"
msgstr ""

#. Programmer's name for it: gls3DSMapNotFound
#: GLFile3DS.pas:363
msgid "Loading %s map texture failed: %s in "
"%s"
msgstr ""

#. Programmer's name for it: cCUTILFailed
#: GLFilePGM.pas:45
msgid "Can not initialize cutil32.dll"
msgstr ""

#. Programmer's name for it: sLIBPNGerror
#: GLFilePNG.pas:58
msgid "LIBPNG error"
msgstr ""

#. Programmer's name for it: cForwardContextFailed
#: GLGLXContext.pas:111
msgid "Can not create OpenGL 3.x Forward Context"
msgstr ""

#. Programmer's name for it: glsCantConvertImg
#: GLGraphics.pas:512
msgid "%s: can't convert image to RGBA8 format"
msgstr ""

#. Programmer's name for it: strCyclicRefMat
#: GLMaterial.pas:853
msgid "Cyclic reference detected in material "
"\"%s\""
msgstr ""

#. Programmer's name for it: cudasFuncRetErr
#: GLS_CUDA_API.pas:1432
#. Programmer's name for it: cudasFFTFuncRetErr
#: GLS_CUDA_FourierTransform.pas:255
msgid "%s return error: %s"
msgstr ""

#. Programmer's name for it: cGLSceneEditor
#: GLSceneEdit.pas:292
#. Programmer's name for it: cGLSceneEditor
#: GLSceneEditLCL.pas:248
msgid "GLScene Editor"
msgstr ""

#. -------------------------Projects------------------------------------------
#. Programmer's name for it: rBaseProjectLocalizedName
#: GLSceneFormDesign.pas:335
msgid "GLScene Base Application"
msgstr ""

#. Щ в¬®нЎ‡LScene Р°й¬®з¦­йї  GLSceneForm
#. Programmer's name for it: rBaseProjectLocalizedDescription
#: GLSceneFormDesign.pas:337
msgid "Template of GLScene Base Application with "
"TGLSceneForm"
msgstr ""

#. Programmer's name for it: rSimpleProjectLocalizedName
#: GLSceneFormDesign.pas:339
msgid "GLScene Simple Application"
msgstr ""

#. Щ в¬®нЎ‡LScene Р°й¬®з¦­йї  GLSceneForm
#. Programmer's name for it: rSimpleProjectLocalizedDescription
#: GLSceneFormDesign.pas:341
msgid "Template of GLScene Simple Application with "
"TGLSceneForm"
msgstr ""

#. Programmer's name for it: rExtendedProjectLocalizedName
#: GLSceneFormDesign.pas:343
msgid "GLScene Extended Application"
msgstr ""

#. Щ в¬®нЎ‡LScene Р°й¬®з¦­йї  GLSceneForm
#. Programmer's name for it: rExtendedProjectLocalizedDescription
#: GLSceneFormDesign.pas:345
msgid "Template of GLScene Extended Application with "
"TGLSceneForm"
msgstr ""

#. Base
#. Programmer's name for it: rBaseFormLocalizedName
#: GLSceneFormDesign.pas:349
msgid "GLSBaseForm"
msgstr ""

#. гЅѕг¦°аЎЁ пў»оЇ© п±¬ иЎЇпЁўп¬їжІ а±®йЁўпҐЁ ж®¤ж±ЁоЈ о¦ЇпІ°жҐ±г¦­о® вЎ®л®® а±ЁмЇ¦ж®Ё
#. Programmer's name for it: rBaseFormLocalizedDescription
#: GLSceneFormDesign.pas:355
msgid "GLSceneForm - a special form, which combines the properties of the "
"viewer and the normal form and allows you to render directly into the "
"application window"
msgstr ""

#. Simple
#. Programmer's name for it: rSimpleFormLocalizedName
#: GLSceneFormDesign.pas:357
msgid "GLSSimpleForm"
msgstr ""

#. гЅѕг¦°аЎЁ пў»оЇ© п±¬ иЎ±пҐҐзјІ вЎ§пЈ»йЎ­бў® лЇ¬аЇ­ж®Іпў е¬ї пЁ¤б®Ё а±®п¤® а±ЁмЇ¦ж®Ё.
#. Programmer's name for it: rSimpleFormLocalizedDescription
#: GLSceneFormDesign.pas:363
msgid "GLSSimpleForm - a special form, which combines the properties viewer "
"and the usual form and contains the basic set of components to create "
"a simple application."
msgstr ""

#. Extended
#. Programmer's name for it: rExtendedFormLocalizedName
#: GLSceneFormDesign.pas:365
msgid "GLSExtendedForm"
msgstr ""

#. Programmer's name for it: rExtendedFormLocalizedDescription
#: GLSceneFormDesign.pas:370
msgid "GLSExtendedForm - a special form, which combines the properties "
"viewer and the usual form, and contains an expanded set of components "
"needed to create more complex applications."
msgstr ""

#. Programmer's name for it: sOpenGLCategoryName
#: GLSceneRegister.pas:499
msgid "OpenGL"
msgstr ""

#. Programmer's name for it: sOpenGLCategoryDescription
#: GLSceneRegister.pas:501
msgid "Properties dealing with OpenGL graphics"
msgstr ""

#. Programmer's name for it: cudasModuleAbsent
#: GLSCUDA.pas:516
msgid "Module is absent."
msgstr ""

#. Programmer's name for it: cudasInvalidParamType
#: GLSCUDA.pas:517
msgid "Invalid parameter type."
msgstr ""

#. Programmer's name for it: cudasOnlyHostData
#: GLSCUDA.pas:518
msgid "Only host data or mapped device or array data can "
"writen/readen"
msgstr ""

#. Programmer's name for it: cudasOutOfRange
#: GLSCUDA.pas:519
msgid "Indexes out of range"
msgstr ""

#. Programmer's name for it: cudasInvalidValue
#: GLSCUDA.pas:520
msgid "Invalid value"
msgstr ""

#. Programmer's name for it: cudasInvalidValue
#: GLSCUDA.pas:522
msgid "Function's parameters must be sutup in OnParameterSetup "
"event"
msgstr ""

#. Programmer's name for it: cudasLaunchFailed
#: GLSCUDA.pas:523
msgid "Kernel function \"%s\" launch failed."
msgstr ""

#. Programmer's name for it: cudasFuncNotConnected
#: GLSCUDA.pas:524
msgid "%s.Launch: Kernel function not connected"
msgstr ""

#. Programmer's name for it: cudasFailMap
#: GLSCUDA.pas:525
msgid "Unable to map %s - already mapped"
msgstr ""

#. Programmer's name for it: cudasFailUnmap
#: GLSCUDA.pas:526
msgid "Unable to unmap %s - not mapped."
msgstr ""

#. Programmer's name for it: cudasSourceFileNotFound
#: GLSCUDACompiler.pas:148
msgid "Source file not found"
msgstr ""

#. Programmer's name for it: cudasSuccessCompilation
#: GLSCUDACompiler.pas:149
msgid "Successful compilation:\n"
"%s"
msgstr ""

#. Programmer's name for it: cudasFailCompilation
#: GLSCUDACompiler.pas:150
msgid "NVCC failed to compile:\n"
"%s"
msgstr ""

#. Programmer's name for it: cudasFailCreatePipe
#: GLSCUDACompiler.pas:151
msgid "Unable to create Pipe"
msgstr ""

#. Programmer's name for it: cudasFailRunNVCC
#: GLSCUDACompiler.pas:152
msgid "Unable to run process (NVCC)"
msgstr ""

#. Programmer's name for it: cudasInvalidContextReg
#: GLSCUDAContext.pas:225
msgid "Invalid context registration."
msgstr ""

#. Programmer's name for it: cudasContextNotInit
#: GLSCUDAContext.pas:226
msgid "Context not initialized"
msgstr ""

#. Programmer's name for it: cudasNoDeviceToCreate
#: GLSCUDAContext.pas:227
msgid "No device to create CUDA context"
msgstr ""

#. Programmer's name for it: cudasNoDeviceToCreate
#: GLSCUDAContext.pas:229
msgid "Unable to create CUDA context - thread is busy by another "
"context"
msgstr ""

#. Programmer's name for it: cudasMakeFloatingFail
#: GLSCUDAContext.pas:230
msgid "Unable to make context floating after "
"creation"
msgstr ""

#. Programmer's name for it: cudasUnbalansedUsage
#: GLSCUDAContext.pas:231
msgid "Unbalansed CUDA context usage"
msgstr ""

#. Programmer's name for it: cudasInvalidGLContext
#: GLSCUDAContext.pas:233
msgid "Unable to create CUDA context with OpenGL interop - OpenGL context "
"not ready"
msgstr ""

#. Programmer's name for it: cudasSizeMismatch
#: GLSCUDADataAccess.pas:64
msgid "Element size mismatch"
msgstr ""

#. Programmer's name for it: cCUDAEditor
#: GLSCUDAEditor.pas:72
msgid "GLScene CUDA Component Editor"
msgstr ""

#. Programmer's name for it: cudasRequireFreeThread
#: GLSCUDAFFTPlan.pas:81
msgid "CUFFT functions require context-free "
"thread"
msgstr ""

#. Programmer's name for it: cudasBadPlanSize
#: GLSCUDAFFTPlan.pas:82
msgid "MemData size less then Plan size."
msgstr ""

#. Programmer's name for it: cudasFailToBindArrayToTex
#: GLSCUDAGraphics.pas:274
msgid "Unable to bind CUDA array to OpenGL unmaped "
"texture"
msgstr ""

#. Programmer's name for it: cudasOutOfAttribSize
#: GLSCUDAGraphics.pas:276
msgid "The amount of device's data less then size of attribute's "
"data."
msgstr ""

#. Programmer's name for it: cudasOutOfElementSize
#: GLSCUDAGraphics.pas:278
msgid "The amount of device's data less then size of indexes "
"data."
msgstr ""

#. Programmer's name for it: sJPEGError
#: GLSJPG.pas:777
msgid "JPEG error #%d"
msgstr ""

#. Programmer's name for it: rstrNothing
#: GLSLParameter.pas:257
msgid "*nothing*"
msgstr ""

#. Programmer's name for it: SObjectsNotSupported
#: GLSMemo.pas:886
msgid "Linked object not supported"
msgstr ""

#. Programmer's name for it: glsStateCashMissing
#: GLState.pas:1253
msgid "States cash missing: "
msgstr ""

#. General
#. Programmer's name for it: glsDot
#: GLStrings.pas:24
msgid "."
msgstr ""

#. Programmer's name for it: glsError
#: GLStrings.pas:25
msgid "Error!"
msgstr ""

#. Programmer's name for it: glsErrorEx
#: GLStrings.pas:26
msgid "Error: "
msgstr ""

#. SceneViewer
#. Programmer's name for it: glsNoRenderingContext
#: GLStrings.pas:29
msgid "Could not create a rendering context"
msgstr ""

#. Programmer's name for it: glsWrongVersion
#: GLStrings.pas:30
msgid "Need at least OpenGL version 1.1"
msgstr ""

#. Programmer's name for it: glsTooManyLights
#: GLStrings.pas:31
msgid "Too many lights in the scene"
msgstr ""

#. Programmer's name for it: glsDisplayList
#: GLStrings.pas:32
msgid "Failed to create a new display list for object "
"'%s'"
msgstr ""

#. Programmer's name for it: glsWrongBitmapCanvas
#: GLStrings.pas:33
msgid "Couldn't create a rendering context for the given "
"bitmap"
msgstr ""

#. Programmer's name for it: glsWrongPrinter
#: GLStrings.pas:34
msgid "Couldn't render to printer"
msgstr ""

#. Programmer's name for it: glsAlreadyRendering
#: GLStrings.pas:35
msgid "Already rendering"
msgstr ""

#. Programmer's name for it: glsSceneViewerNotDefined
#: GLStrings.pas:36
msgid "SceneViewer not defined!"
msgstr ""

#. GLCadencer
#. Programmer's name for it: glsCadencerNotDefined
#: GLStrings.pas:39
msgid "Cadencer not defined!"
msgstr ""

#. Programmer's name for it: glsCadencerNotDefinedEx
#: GLStrings.pas:40
msgid "Cadencer not defined for  the '%s' component"
msgstr ""

#. Shaders
#. Programmer's name for it: glsShaderNeedsAtLeastOneLightSource
#: GLStrings.pas:43
msgid "This shader needs at least one LightSource!"
msgstr ""

#. Programmer's name for it: glsShaderNeedsAtLeastOneLightSourceEx
#: GLStrings.pas:44
msgid "Shader '%s' needs at least one LightSource!"
msgstr ""

#. GLTree
#. Programmer's name for it: glsSceneRoot
#: GLStrings.pas:47
msgid "Scene root"
msgstr ""

#. Programmer's name for it: glsObjectRoot
#: GLStrings.pas:48
msgid "Scene objects"
msgstr ""

#. Programmer's name for it: glsCameraRoot
#: GLStrings.pas:49
msgid "Cameras"
msgstr ""

#. Programmer's name for it: glsCamera
#: GLStrings.pas:50
msgid "Camera"
msgstr ""

#. GLTexture
#. Programmer's name for it: glsImageInvalid
#: GLStrings.pas:53
msgid "Could not load texture, image is invalid"
msgstr ""

#. Programmer's name for it: glsNoNewTexture
#: GLStrings.pas:54
msgid "Could not get new texture name"
msgstr ""

#. GLMaterials
#. Programmer's name for it: glsMatLibNotDefined
#: GLStrings.pas:57
msgid "Material Library not defined!"
msgstr ""

#. Programmer's name for it: glsMaterialNotFoundInMatlib
#: GLStrings.pas:58
msgid "Material not found in current Material "
"Library!"
msgstr ""

#. Programmer's name for it: glsMaterialNotFoundInMatlibEx
#: GLStrings.pas:59
msgid "Material \"%s\" not found in current Material "
"Library!"
msgstr ""

#. GLObjects
#. Programmer's name for it: glsSphereTopBottom
#: GLStrings.pas:62
msgid "The top angle must be higher than the bottom "
"angle"
msgstr ""

#. Programmer's name for it: glsSphereStartStop
#: GLStrings.pas:63
msgid "The start angle must be smaller than then stop "
"angle"
msgstr ""

#. Programmer's name for it: glsMaterialNotFound
#: GLStrings.pas:64
msgid "Loading failed: could not find material "
"%s"
msgstr ""

#. Programmer's name for it: glsInterleaveNotSupported
#: GLStrings.pas:65
msgid "Interleaved Array format not supported yet. "
"Sorry."
msgstr ""

#. common messages
#. Programmer's name for it: glsUnknownArchive
#: GLStrings.pas:68
msgid "%s : unknown archive version %d"
msgstr ""

#. Programmer's name for it: glsOutOfMemory
#: GLStrings.pas:69
msgid "Fatal: Out of memory"
msgstr ""

#. Programmer's name for it: glsFileNotFound
#: GLStrings.pas:70
msgid "File %s not found"
msgstr ""

#. Programmer's name for it: glsFailedOpenFile
#: GLStrings.pas:71
msgid "Could not open file: %s"
msgstr ""

#. Programmer's name for it: glsFailedOpenFileFromCurrentDir
#: GLStrings.pas:72
msgid "Could not open file: %s\n"
"(Current directory is %s)"
msgstr ""

#. Programmer's name for it: glsNoDescriptionAvailable
#: GLStrings.pas:73
msgid "No description available"
msgstr ""

#. Programmer's name for it: glsUnBalancedBeginEndUpdate
#: GLStrings.pas:74
msgid "Unbalanced Begin/EndUpdate"
msgstr ""

#. Programmer's name for it: glsUnknownExtension
#: GLStrings.pas:76
msgid "Unknown file extension (%s), maybe you forgot to add the support unit "
"to your uses? (%s?)"
msgstr ""

#. Programmer's name for it: glsMissingResource
#: GLStrings.pas:77
msgid "Missing application resource: %s: %s"
msgstr ""

#. Programmer's name for it: glsIncompatibleTypes
#: GLStrings.pas:79
msgid "Incompatible types!"
msgstr ""

#. Programmer's name for it: glsUnknownType
#: GLStrings.pas:80
msgid "Unknown type!"
msgstr ""

#. Programmer's name for it: glsUnsupportedType
#: GLStrings.pas:81
msgid "Unsupported type!"
msgstr ""

#. object categories
#. Programmer's name for it: glsOCBasicGeometry
#: GLStrings.pas:84
msgid "Basic geometry"
msgstr ""

#. Programmer's name for it: glsOCAdvancedGeometry
#: GLStrings.pas:85
msgid "Advanced geometry"
msgstr ""

#. Programmer's name for it: glsOCMeshObjects
#: GLStrings.pas:86
msgid "Mesh objects"
msgstr ""

#. Programmer's name for it: glsOCParticleSystems
#: GLStrings.pas:87
msgid "Particle systems"
msgstr ""

#. Programmer's name for it: glsOCEnvironmentObjects
#: GLStrings.pas:88
msgid "Environment objects"
msgstr ""

#. Programmer's name for it: glsOCSpecialObjects
#: GLStrings.pas:89
msgid "Special objects"
msgstr ""

#. Programmer's name for it: glsOCGraphPlottingObjects
#: GLStrings.pas:90
msgid "Graph-plotting objects"
msgstr ""

#. Programmer's name for it: glsOCDoodad
#: GLStrings.pas:91
msgid "Doodad objects"
msgstr ""

#. Programmer's name for it: glsOCHUDObjects
#: GLStrings.pas:92
msgid "HUD objects"
msgstr ""

#. Programmer's name for it: glsOCGuiObjects
#: GLStrings.pas:93
msgid "GUI objects"
msgstr ""

#. Programmer's name for it: glsOCProxyObjects
#: GLStrings.pas:94
msgid "Proxy objects"
msgstr ""

#. Programmer's name for it: glsOCExperimental
#: GLStrings.pas:95
msgid "Experimental objects"
msgstr ""

#. Programmer's name for it: glsOCExperimental
#: GLStrings.pas:98
msgid "Unknown %s \"%s\" for \"%s\" or program not in "
"use"
msgstr ""

#. Programmer's name for it: gluInvalidColor
#: GLUtils.pas:143
msgid "'%s' is not a valid color format!"
msgstr ""

#. Programmer's name for it: cForwardContextFailed
#: GLWin32Context.pas:169
msgid "Can not create forward compatible context: #%X, "
"%s"
msgstr ""

#. Programmer's name for it: cBackwardContextFailed
#: GLWin32Context.pas:170
msgid "Can not create backward compatible context: #%X, "
"%s"
msgstr ""

#. Programmer's name for it: cFailHWRC
#: GLWin32Context.pas:171
msgid "Unable to create rendering context with hardware acceleration - down "
"to software"
msgstr ""

#. Programmer's name for it: glsTmpRC_Created
#: GLWin32Context.pas:172
msgid "Temporary rendering context created"
msgstr ""

#. Programmer's name for it: glsDriverNotSupportFRC
#: GLWin32Context.pas:173
msgid "Driver not support creating of forward "
"context"
msgstr ""

#. Programmer's name for it: glsDriverNotSupportOESRC
#: GLWin32Context.pas:174
msgid "Driver not support creating of OpenGL ES 2.0 "
"context"
msgstr ""

#. Programmer's name for it: glsDriverNotSupportDebugRC
#: GLWin32Context.pas:175
msgid "Driver not support creating of debug "
"context"
msgstr ""

#. Programmer's name for it: glsOESvsForwardRC
#: GLWin32Context.pas:176
msgid "OpenGL ES 2.0 context incompatible with Forward context - flag "
"ignored"
msgstr ""

#. Programmer's name for it: glsFRC_created
#: GLWin32Context.pas:177
msgid "Forward core context seccussfuly created"
msgstr ""

#. Programmer's name for it: glsOESRC_created
#: GLWin32Context.pas:178
msgid "OpenGL ES 2.0 context seccussfuly created"
msgstr ""

#. Programmer's name for it: glsPBufferRC_created
#: GLWin32Context.pas:179
msgid "Backward compatible core PBuffer context successfully "
"created"
msgstr ""

#. Programmer's name for it: strInvalidType
#: ImageUtils.pas:97
msgid "Invalid data type"
msgstr ""

#. Programmer's name for it: glsNoJoystickDriver
#: Joystick.pas:122
msgid "There's no joystick driver present"
msgstr ""

#. Programmer's name for it: glsConnectJoystick
#: Joystick.pas:123
msgid "Joystick is not connected to your system"
msgstr ""

#. Programmer's name for it: glsJoystickError
#: Joystick.pas:124
msgid "Your system reports a joystick error, can't do anything about "
"it"
msgstr ""

#. Programmer's name for it: rstrOpenGLError
#: OpenGLAdapter.pas:3347
msgid "OpenGL error - %s"
msgstr ""

#. Programmer's name for it: cInvalidFileSignature
#: PersistentClasses.pas:486
msgid "Invalid file signature"
msgstr ""

#. Programmer's name for it: cUnknownArchiveVersion
#: PersistentClasses.pas:487
msgid " : unknown archive version "
msgstr ""

#. Programmer's name for it: cBrokenObjectListArchive
#: PersistentClasses.pas:488
msgid "Broken ObjectList archive"
msgstr ""

#. Programmer's name for it: cListIndexError
#: PersistentClasses.pas:489
msgid "Invalid list index"
msgstr ""

#. Programmer's name for it: cUnknownArchiveVersion
#: XCollection.pas:192
msgid "Unknown archive version : "
msgstr ""

